Dork Geek Nerd

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Wednesday, February 23, 2011

Phyrexian stand-off

You knew that sooner or later I'd have the "M:TG - Mirrodin Besieged" pre-cons slug it out like a pair of rum-fuelled drunks in a pub carpark at closing. In keeping with the adversarial theme of the expansion, there are two decks representing the Mirran faction (the R/W "Battle Cries" and the U/R "Mirromancy") and two flying the flag for the Phyrexian invaders (the B/U "Doom Inevitable" and the G/W "Path Of Blight"). For this reason, I only played "enemy" decks against each other; the four combinations in best-of-five matches. R/W blitzed B/U 4-1, with its blend of weenies, burn and the new Battle Cry mechanic proving way too speedy. Then G/W narrowly edged U/R 3-2; Mighty Leap a surprise MVP for the Phyrexian side in its bid to sneak through for 10 poison. The tables were rotated 180^ when G/W met R/W and lost 2-3, as Viridian Claw and Whispersilk Silk cloak starred. Finally, B/U crushed U/R 4-1, pumping out -1/-1 counters and utilising its Living Weapons. Tally those results and you'll find the matches and games are dead even. As a tie-breaker, I cherry-picked the allied decks, plus the cards from the booster packs included with them, to build super-decks (R/W for Mirran, B/G for the Phyrexians). There's a ton of card advantage in "Besieged" and in a more constructed format like this, Infect is so solid. While the decider ended B/G 3 - R/W 2, it could easily have been 5-0 were it not for God Of Gamblers-quality hands and clutch draws on the Mirran side. Still, the stand-off was over. Consider Mirrodin envenomed :-)

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