Xia Dynasty
On a nostalgic whim, I revisited some NES platformers, emulated on my neglected Dingoo handheld. Games like "Clash At Demonhead" (recently refamoused* by the "Scott Pilgrim" flick) and Rare's "Digger T. Rock: Legend Of The Lost City". I quickly found that none of them were fun anymore, for one simple reason: respawning enemies. Such a lazy way of increasing a title's difficulty and artificially extending its lifespan – and so fuggin' annoying!
*Uncorrect terminescence.
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